Tumult Company Blog

Author name: Daniel Morgan

@danielmorgan

2015: A Year in Review

In this quick post, we’ll cover some notable events of 2015, and look forward to what we’ll be watching for in 2016. [button link=”http://j.mp/1Ur53nl”]2015 Year in Review[/button]

Announcing Tumult Hype 3.5

Tumult Hype 3.5 is a major update that adds enormous power to the best application for producing interactive and animated web content. New in Hype Professional Hype 3.5 Professional introduces waypoint actions for performing actions when an element enters or exits the viewport, an advanced export panel for individually exporting specific scenes or layouts, and a new responsive …

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Learn Tumult Hype with “A Book About Hype” by Michael Garofalo

We’re happy to share a fantastic resource for learning Tumult Hype: A Book About Hype 3.5 + Pro by Michael Garofalo In this iBook, available for iPad and iPhone, and iBooks on your Mac, Michael covers a wide array of topics and deep-dives into Hype’s capabilities (and limitations). We’re happy to recommend it: Download the book here, and learn …

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Tumult Hype voted best complement to iBooks Author!

We just returned from beautiful Nashville, Tennessee where we presented at the iBooks Author Conference. We’re pleased to share that Tumult Hype was voted the “Best Third-Party Complement to iBooks Author.” In Nashville we were lucky to meet teachers, animators, and authors who leverage Hype to produce interactive content for their books. A huge thank you goes out …

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Flash Transition Guide

Welcome to Tumult’s Flash transition guide. We produced this guide to help those familiar with Adobe Flash get started with the best HTML5 production tool: Tumult Hype Professional. Tumult Hype produces high performance HTML5, JavaScript, and CSS. If you’re familiar with other timeline-based animation tools like After Effects, Final Cut Pro, or Motion, you’ll feel …

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Comprehensive Physics Tutorial for Hype Professional

Want to make the most of the physics features in Hype Pro? Review our documentation &  download this demo document. This physics-loaded document covers: Element Types: Static, Inactive, and Dynamic Setting different gravity values on the same scene using Symbols Defining dynamic element edges (circles, too!) Manipulating physics bodies with animations Creating top-down physics environments Control Gravity …

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