About Daniel Morgan

Daniel is Tumult's support lead. He enjoys empowering animators around the world to create smooth animations for every browser, device, and server.

Author Archive | Daniel Morgan


Studio Visit: Inwindow Outdoor’s touchscreen animations built with Tumult Hype

At the Hype Conference last month, Alfredo Useche, Creative Director at Inwindow Outdoor, invited me to check out some of the larger-than-life marketing demos he’s been producing with Tumult Hype. I spent some time at Inwindow Outdoor HQ in New York City and recorded a quick video of Alfredo’s animations in person:  

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Tumult Hype 3.5.4 Update

Today’s update resolves minor issues introduced in Sierra and is recommend for everyone. Go grab this free update: If you bought from the Mac App Store: Open the App Store by going to the Apple menu and selecting App Store Make sure you are signed in via the Store menu Click the Updates tab at the top of […]

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Hype Reflect 2.1.1 update with Split Screen + iOS10 support

Hype Reflect is the best way to quickly test your Tumult Hype documents on a live device. Today’s update brings split screen support to supported iPad models, and iOS 10 support. Using split screen, you can easily preview in both Hype Reflect and Safari side by side to easily test your animations: In landscape mode, swipe in […]

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Showcasing Tumult Hype animations in Swift Playgrounds

Yesterday, Apple released iOS 10, and with it, a new app for learning the Swift programming language called Swift Playgrounds for the iPad. The app teaches fundamental programming concepts and the Swift programming language with the help of Byte, a friendly bumbling character. By controlling Byte through code, programmer of all ages can discover programming […]

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Introducing the Hype Conference Speakers: Jonathan Deutsch

Founder and lead developer Jonathan Deutsch will give the mile high view of Tumult Hype at the Hype Conference on October 8th. He’ll cover the past, present, and may offer a sneak peek at the future of Hype. Tell me a bit about yourself and what brought you to Hype: I’ve been with Hype since the […]

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Introducing the Hype Conference Speakers: Dean Hammond

I had the pleasure of meeting Dean and Susan at last year’s iBooks Author conference. Dean’s a great storyteller and he’ll be speaking at the Hype Conference about his experience animating iBooks with Susan in their new animation endeavor: Tell me a bit about yourself and what brought you to Tumult Hype:  Sue and I were impressed with […]

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Introducing the Hype Conference Speakers: Darren Pearson

Darren surprised us one day by sharing an Atari-inspired adventure game (complete with collision detection!) on the forums. We’re very excited to learn about the new games he’s porting to Hype at the conference, and hearing about upcoming courses in game design he’s spearheading for his students in Saint Paul: Tell me a bit about yourself and what […]

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Introducing the Hype Conference Speakers: Jake Ströh

Jake Ströh may be best known in the Hype community for his fantastic Lynda course. He’s been working in the digital production and education space for years. When he’s not teaching motion graphics, web design, and digital storytelling at the University of Wisconsin – Milwaukee, he’s creating new digital experiences for clients. Tell me a […]

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Introducing the Hype Conference Speakers: Anthony DiLaura

Anthony brings enormous experience with creative instruction design to the conference and we’re happy to hear about his experience ramping up his upcoming math iBooks. Tell me a bit about yourself and what brought you to Hype… I am a high school math teacher and technology integration specialist. My high school went 1:1 iPads during the […]

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Introducing the Hype Conference Speakers: Kathleen Kowal

Kathleen has been a friend of Tumult since the earliest days: she proudly holds the title of ‘First Beta Tester’ and her feedback has been instrumental in guiding early development of Tumult Hype. Tell me a bit about yourself and what brought you to Hype I’m a full time designer and illustrator that spends a lot of […]

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